This is not my project but I helped a team (at University) to create a character for them. I did a sketch to help and now, I finally found time to finish it. Inspired a lot from the result in game.
Zorya is a video game developed for the Concours Universitaire Ubisoft Game Lab Competition 2017 with the Polytechnic and the NAD School. Their mandate was to conceive a playable prototype in 10 weeks, with various technical constraints, and the theme "Playing with the Time".
Zorya won the awards "Best Creativity and theme's integration", "People's Choice Awards" and "Best prototype". It was also nominated in 4 others categories.